Background Color Property
Short Name: BackgroundColor
Installed With: Full Development System
Class: SceneGraphDisplay Properties
Reads or writes the RGBA color value for the background of the 3D scene.
Elements
Name | Description |
---|---|
Red | Indicates the red value. Valid values include 0 through 1. |
Green | Indicates the green value. Valid values include 0 through 1. |
Blue | Indicates the blue value. Valid values include 0 through 1. |
Alpha | Indicates the Alpha value. Set the Alpha value on the background of a 3D scene only for blending. Setting this value does not make the background of the 3D picture control transparent. Valid values include 0 through 1. |
Remarks
The following table lists the characteristics of this property.
Available in Run-Time Engine and Real-Time Operating System | Yes |
Permissions | Read/Write |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access disallowed | No |
Must wait until user interface is idle | No |
Available with control VIs | No |
Available with global VIs | No |
Available with strict type definitions | No |
Available with polymorphic VIs | No |