Basic ICE Tutorial written by ChauSara

From Ice XP

Basic ICE Tutorial written by ChauSara

ICE is what makes up attack animations. If you downloaded the Doom Dragoon mod at the top, you will see that the Dragoon shoots multiple cannons. This is done with ICE, and you will learn how to do this in this tutorial. (NOTE: This was made by BSTRhino)

You will need: Arsenal III or Datedit, ICE, WinMPQ, MPQDraft (the MPQ Compactor is optional.) You can download all these programs from www.starcraft.org

So, first thing to do is open up ICE. Now, you want to start a new file, so go to 'File > Load Default.' This will load StarCraft's real iscript.bin - the one that hasn't been modified yet.

In the drop down menu in the top half, select Protoss Dragoon (you can type it in to make the searching faster.)

ICE is split into two halves. The top half is where you select things and preview things. The bottom half is where you edit their code.

Now, just for fun, go to the top half and click on the second tab (I can't remember what it's called.) Now you can see your Dragoon in action. You can even pull on the scrollbar under it to see all the frames it has.

Okay, back to business. Select the third tab down the bottom (I can't remember what that was called either.) Now, in the bottom half there will be a drop-down list thing. Since you've just opened the Dragoon, it will say 'Initial Animation.' Go down that list and select 'Initial Ground Attack.'

Just below that drop-down list containing animations will be a list of all the code. It's quite self-explanatory if you ask me. Somewhere there, will be a 'attack with 1' line. Copy that. Then paste that same line one on top of the other so you get a five lines saying 'attack with 1.' ICE has a bug, when you click paste for the first time, it will do nothing, so keep clicking paste until you get five of those lines.

Now, that's not all. You've changed the ground animation, but because of the way ICE works, the air animation remains the same. (That doesn't happen in IceCC.) What you have to do is go to the second tab in the bottom half. Somewhere there it will say 'Initial Ground Attack Animation' with a box with some number (Thirty thousand something) next to it. Copy that. Paste that in the 'Initial Air Attack Animation' box.

Next, do the same thing to repeated ground and air attacks so it does it always.

That's the first part. Now the dragoon will shoot five bullets every time it attacks, no matter ground or air.

Save your iscript file to scripts\iscript.bin

The next bit you should already know how to do. If you don't, then you shouldn't be reading this tutorial and go learn some basics about modding.

Go into the weapons editor and change the dragoon's weapon (phase disruptor) so its movement type says 'Halo (spin.)' Just like the valkyrie rockets, the dragoon's weapon will scatter.

Not quite finished yet. Finally, give the phase disruptor splash damage. In the 'explosion type' box, select 'line splash' and then in the inner, middle and outer boxes, type in 32, 32, and 32. If you want to know what those numbers mean, that's another tutorial.

So then all you need to do is save your arr\weapons.dat file, make the patch, and you're all set.

I will be updating with more tutorials soon. Tell me how you thought this was!

*Friends must have the same mod.