Basic ICE Tutorial written by ChauSara
From Ice XP
Basic ICE Tutorial written by ChauSara
ICE is what makes up attack animations. If you downloaded the Doom Dragoon
mod at the top, you will see that the Dragoon shoots multiple cannons. This is
done with ICE, and you will learn how to do this in this tutorial. (NOTE: This
was made by BSTRhino)
You will need: Arsenal III or Datedit, ICE, WinMPQ,
MPQDraft (the MPQ Compactor is optional.) You can download all these programs
from www.starcraft.org
So, first thing to do is open up ICE. Now, you
want to start a new file, so go to 'File > Load Default.' This will load
StarCraft's real iscript.bin - the one that hasn't been modified yet.
In
the drop down menu in the top half, select Protoss Dragoon (you can type it in
to make the searching faster.)
ICE is split into two halves. The top half
is where you select things and preview things. The bottom half is where you edit
their code.
Now, just for fun, go to the top half and click on the second
tab (I can't remember what it's called.) Now you can see your Dragoon in action.
You can even pull on the scrollbar under it to see all the frames it
has.
Okay, back to business. Select the third tab down the bottom (I
can't remember what that was called either.) Now, in the bottom half there will
be a drop-down list thing. Since you've just opened the Dragoon, it will say
'Initial Animation.' Go down that list and select 'Initial Ground
Attack.'
Just below that drop-down list containing animations will be a
list of all the code. It's quite self-explanatory if you ask me. Somewhere
there, will be a 'attack with 1' line. Copy that. Then paste that same line one
on top of the other so you get a five lines saying 'attack with 1.' ICE has a
bug, when you click paste for the first time, it will do nothing, so keep
clicking paste until you get five of those lines.
Now, that's not all.
You've changed the ground animation, but because of the way ICE works, the air
animation remains the same. (That doesn't happen in IceCC.) What you have to do
is go to the second tab in the bottom half. Somewhere there it will say 'Initial
Ground Attack Animation' with a box with some number (Thirty thousand something)
next to it. Copy that. Paste that in the 'Initial Air Attack Animation'
box.
Next, do the same thing to repeated ground and air attacks so it
does it always.
That's the first part. Now the dragoon will shoot five
bullets every time it attacks, no matter ground or air.
Save your iscript
file to scripts\iscript.bin
The next bit you should already know how to
do. If you don't, then you shouldn't be reading this tutorial and go learn some
basics about modding.
Go into the weapons editor and change the dragoon's
weapon (phase disruptor) so its movement type says 'Halo (spin.)' Just like the
valkyrie rockets, the dragoon's weapon will scatter.
Not quite finished
yet. Finally, give the phase disruptor splash damage. In the 'explosion type'
box, select 'line splash' and then in the inner, middle and outer boxes, type in
32, 32, and 32. If you want to know what those numbers mean, that's another
tutorial.
So then all you need to do is save your arr\weapons.dat file,
make the patch, and you're all set.
I will be updating with more
tutorials soon. Tell me how you thought this was!
*Friends must have the
same mod.