Table of contents
- Introduction
- Terminology
-
User Interface
- About the User Interface
- Main Window
- Custom Fields Editor
- Errors and Warnings Window
- Game Configurations Window
- Grid Setup Window
- Image Browser Window
- Linedef Properties Window
- Map Options Window
- Open Map Window
- Preferences Window
- Resource Options Window
- Script Editor Window
- Sector Properties Window
- Texture Sets Window
- Thing Properties Window
- Things Filters Window
- Vertex Properties Window
- Editing Modes
- Configurations