Design Pattern Framework 3.5
MenuCompositeItem Class
Patterns-In-Action! Application ► AspControls ► MenuCompositeItem
Represents a menu item. This is a node in a tree of menu items.
Menu items can have children themselves.
Declaration Syntax
C# | Visual Basic |
[SerializableAttribute] public class MenuCompositeItem
<SerializableAttribute> _ Public Class MenuCompositeItem
Members
All Members | Constructors | Methods | Properties | ||
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Icon | Member | Description |
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MenuCompositeItem(String, String) |
Constructor of menu item.
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Children |
Gets and set list of child menu items.
Composite Design Pattern. It is trought the Children property
that an item can reference an entire list of the same objects.
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Equals(Object) | (Inherited from Object.) |
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Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
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GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
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GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
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Item |
Gets and set menu item display name.
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Link |
Gets and sets menu item link.
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MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
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ToString()()() | (Inherited from Object.) |
Remarks
GoF Design Pattern: Composite.
Inheritance Hierarchy
Object | |
MenuCompositeItem |