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From DarkAI

AI GET ENTITY ACTION$

This command gets a string description of the entity's current action, such as moving or attacking. This will tell you in which direction the entity is moving and if it is currently in an attack state. If an entity is attacking it may be shooting, if it is not attacking it will not be shooting. This can be used to set the entity's animation to an appropriate walking direction, or you can use AI Get Entity Move X( ) and AI Get Entity Move Z( ) to calculate this yourself.

The possible returned values are:
Stopped
Moving Forwards
Moving Backwards
Strafing Left
Strafing Right
Stopped And Attacking
Moving Forwards And Attacking
Moving Backwards And Attacking
Strafing Left And Attacking
Strafing Right And Attacking


Syntax
return string = AI Get Entity Action$ ( Entity Number )

Parameters
Entity Number, The id of the entity to check.

Return
A string representing a description of the current action.