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| Function |
Declared in: NiNumEditEvents.h |
Declaration
void OnReadyStateChange();
Description
Generated when the ready state changes.
Note: When this event is generated, use the ReadyState property to determine the control's new ready state.
See Also
Example
void OnReadyStateChange() {
if (m_Button.ReadyState == READYSTATE_LOADED) {
// Your event code here.
}
}

