VPORT group
codes
|
Group code
|
Description
|
100
|
Subclass
marker (AcDbViewportTableRecord)
|
2
|
Viewport
name
|
70
|
Standard
flag values (bit-coded values):
16 = If
set, table entry is externally dependent on an xref
32 = If
both this bit and bit 16 are set, the externally dependent xref
has been successfully resolved
64 = If
set, the table entry was referenced by at least one entity in the
drawing the last time the drawing was edited. (This flag is for
the benefit of AutoCAD commands. It can be ignored by most programs
that read DXF files and does not need to be set by programs that
write DXF files)
|
10
|
Lower-left
corner of viewport
DXF: X value;
APP: 2D point
|
20
|
DXF: Y value
of lower-left corner of viewport
|
11
|
Upper-right
corner of viewport
DXF: X value;
APP: 2D point
|
21
|
DXF: Y value
of upper-right corner of viewport
|
12
|
View center
point (in DCS)
DXF: X value;
APP: 2D point
|
22
|
DXF: Y value
of view center point (in DCS)
|
13
|
Snap base point (in DCS)
DXF: X value; APP: 2D point
|
23
|
DXF: Y value of snap base point (in
DCS)
|
14
|
Snap spacing X and Y
DXF: X value;
APP: 2D point
|
24
|
DXF: Y value
of snap spacing X and Y
|
15
|
Grid spacing X and Y
DXF: X value;
APP: 2D point
|
25
|
DXF: Y value
of grid spacing X and Y
|
16
|
View direction
from target point (in WCS)
DXF: X value;
APP: 3D point
|
26, 36
|
DXF: Y and Z values
of view direction from target point
(in WCS)
|
17
|
View target
point (in WCS)
DXF: X value;
APP: 3D point
|
27, 37
|
DXF: Y and Z values
of view target point (in WCS)
|
42
|
Lens length
|
43
|
Front clipping
plane (offset from target point)
|
44
|
Back clipping
plane (offset from target point)
|
45
|
View height
|
50
|
Snap rotation
angle
|
51
|
View twist
angle
|
72
|
Circle
sides
|
331 or 441
|
Soft or hard-pointer ID/handle to frozen layer
objects; repeats for each frozen layers
|
70
|
Bit flags
and perspective mode
|
1
|
Plot style
sheet
|
281
|
Render
mode:
0 = 2D Optimized (classic 2D)
1 = Wireframe
2 = Hidden
line
3 = Flat shaded
4 = Gouraud
shaded
5 = Flat shaded with wireframe
6 = Gouraud
shaded with wireframe
All rendering
modes other than 2D Optimized engage the new 3D graphics pipeline.
These values directly correspond to the SHADEMODE command and the AcDbAbstractViewTableRecord::RenderMode
enum
|
71
|
View mode (see VIEWMODE system variable)
|
74
|
UCSICON
setting
|
110
|
UCS origin
DXF: X value;
APP: 3D point
|
120, 130
|
DXF: Y and Z values
of UCS origin
|
111
|
UCS X-axis
DXF: X value;
APP: 3D vector
|
121, 131
|
DXF: Y and Z values
of UCS X-axis
|
112
|
UCS Y-axis
DXF: X value;
APP: 3D vector
|
122, 132
|
DXF: Y and Z values
of UCS Y-axis
|
345
|
ID/handle
of AcDbUCSTableRecord if UCS is a named UCS. If not present, then
UCS is unnamed
|
346
|
ID/handle
of AcDbUCSTableRecord of base UCS if UCS is orthographic (79 code
is non-zero). If not present and 79 code is non-zero, then base
UCS is taken to be WORLD
|
79
|
Orthographic
type of UCS
0 = UCS is not orthographic
1 = Top;
2 = Bottom
3 = Front; 4 = Back
5 = Left;
6 = Right
|
146
|
Elevation
|
170
|
Shade plot setting
|
61
|
Major grid lines
|
332
|
Soft-pointer ID/handle to background object
(optional)
|
333
|
Soft-pointer ID/handle to shade plot object
(optional)
|
348
|
Hard-pointer ID/handle to visual style object
(optional)
|
292
|
Default Lighting On flag
|
282
|
Default Lighting type
0 = One distant light
1 = Two distant lights
|
141
|
Brightness
|
142
|
Contrast
|
63, 421, 431
|
Ambient color (only output when non-black)
|