#InputLevel
Controls which artificial keyboard and mouse events are ignored by hotkeys and hotstrings.
#InputLevel Level
Parameters
- Level
An integer between 0 and 100. If omitted, it defaults to 0.
General Remarks
For an explanation of how SendLevel and #InputLevel are used, see SendLevel.
This directive is positional: it affects all hotkeys and hotstrings between it and the next #InputLevel directive. If not specified by an #InputLevel directive, hotkeys and hotstrings default to level 0.
A hotkey's input level can also be set using the Hotkey command. For example: Hotkey, #z, my_hotkey_sub, I1
The input level of a hotkey or non-auto-replace hotstring is also used as the default send level for any keystrokes or button clicks generated by that hotkey or hotstring. Since a keyboard or mouse remapping is actually a pair of hotkeys, this allows #InputLevel to be used to allow remappings to trigger other hotkeys.
AutoHotkey versions older than v1.1.06 behave as though #InputLevel 0 and SendLevel 0 are in effect.
Related
SendLevel, Hotkeys, Hotstrings
Examples
#InputLevel 1 Numpad0::LButton #InputLevel 0 ; This hotkey can be triggered by both Numpad0 and LButton: ~LButton::Msgbox Clicked